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Fractal Design Era 2
Asset creation
Modeling and texturing
Date
April 2023
For this project, I was tasked with creating a realistic 3D model of a well-known product to be used as an asset. Initially, I considered modeling the Fractal Design North chassis, which I own. However, as two students from the previous year had already worked on this model, my instructor encouraged me to explore a different design. I ultimately decided on the Fractal Design Era 2 chassis.
Most of the modeling was done in Blender because of the tricky curves on the chassis. Getting those smooth, accurate shapes took a lot of focus. I used Substance Painter for the texturing to bring more realism to the final look.
This project was definitely a challenge. The complex curves of the chassis created a lot of difficulties, and the problems just kept stacking up as I went along. It got frustrating at times, but in the end, I was happy with how it turned out, even though I was hoping to make it a bit more polished.









