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SONOS Arc

Projekttyp

Fotografi

Datum

April 2023

The latest project I worked on involved creating a 3D model and visualization of the SONOS Arc soundbar. The primary focus of this project was on the compositional aspects of the workflow, which led me to spend considerable time in After Effects.

The modeling process began with an attempt to create the soundbar's geometry using subdivision modeling. However, I encountered challenges due to the complex patterns and intricate cutouts on the side panels. The model became too heavy to manage, so I shifted to using decals to simulate the holes instead, optimizing the workflow. The scene used in this project was sourced from BlenderKit.

To display the soundbar in two different environments, I used the "3D Camera Tracking" feature in After Effects. This was a new technique for me, and I thoroughly enjoyed the process. After tracking the footage, I exported the data as a .json file to Blender in order to integrate the 3D elements into the live-action clips.

This project was a great learning experience, and it sparked my interest in compositing. I’m now eager to dive deeper into compositing techniques and expand my skills in both After Effects and Nuke.

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